﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using OpenTK;
using OpenTK.Graphics.OpenGL4;
namespace T14_RenderToTextureRefactor {
    class Program {
        static GameWindow window;
        static void Main(string[] args) {
            window = new T14_RenderToTextureRefactorGameWindow();

            window.Run();
        }


    }
}
